00001 #ifndef _VRMLBASEHASMATRIX_H_ 00002 #define _VRMLBASEHASMATRIX_H_ 00003 00004 00005 #include <math/matrix4x4.h> 00006 #include "VrmlNode.h" 00007 00008 class VrmlBaseHasMatrix 00009 : 00010 public VrmlNode 00011 { 00012 public: 00013 const Matrix4x4& Matrix() const; 00014 00015 protected: 00016 Matrix4x4 m_Matrix; 00017 }; 00018 00019 #endif