basic/geometry/IGS/IGS_Material.h

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00001 #ifndef _IGS_MATERIAL_H_
00002 #define _IGS_MATERIAL_H_
00003 
00004 #include "IGS_Object.h"
00005 
00006 #ifndef NOGL
00007 #include "opengl/glos.h"
00008 #include <gl/gl.h>
00009 #include <gl/glaux.h>
00010 #endif
00011 
00012 class IGS_Material : public IGS_Object
00013 {
00014 public:
00015         IGS_Material();
00016         ~IGS_Material();
00017         virtual void Render( const IGS_Controller& controller ) const;
00018 
00019 protected:
00020         float m_Diffuse[ 4 ];
00021 };
00022 
00023 #endif

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