basic/geometry/vrml_reader/VrmlSeparator.h

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00001 #ifndef _VRMLSEPARATOR_H_
00002 #define _VRMLSEPARATOR_H_
00003 
00004 #include <vector>
00005 #include "VrmlNode.h"
00006 
00007 class VrmlSeparator: 
00008         public VrmlNode
00009 {
00010 public:
00011         virtual ~VrmlSeparator();
00012         virtual void Parse( char*& buffer );
00013         virtual void Render( VrmlStack& stack ) const;
00014         virtual void RenderOpenGl( VrmlStack& stack ) const;
00015         virtual IGS_Object* RenderToIGS( VrmlStack& stack ) const;
00016 
00017 protected:
00018         std::vector< VrmlNode* > nodes;
00019 };
00020 #endif

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