basic/geometry/vrml_reader/VrmlScaleOrientation.h

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00001 #ifndef _VRMLSCALEORIENTATION_H_
00002 #define _VRMLSCALEORIENTATION_H_
00003 
00004 #include "VrmlBaseHasMatrix.h"
00005 
00006 class VrmlScaleOrientation : public VrmlBaseHasMatrix
00007 {
00008 public:
00009         //data
00010 
00011         //methods
00012         virtual void Parse( char*& buffer );
00013 //      virtual void Render( VrmlStack& stack ) const;
00014 //      virtual IGS_Object* RenderToIGS( VrmlStack& stack ) const;
00015 
00016 protected:
00017 };
00018 
00019 
00020 #endif

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