basic/geometry/IGS/IGS_ImageFloat3.h

Go to the documentation of this file.
00001 #ifndef _IGS_IMAGEFLOAT3_H_
00002 #define _IGS_IMAGEFLOAT3_H_
00003 
00004 #include "IGS_Image.h"
00005 #include "IGS_Color.h"
00006 
00007 class IGS_ImageFloat1;
00008 
00009 class IGS_ImageFloat3:
00010         public IGS_Image
00011 {
00012 public:
00013         IGS_ImageFloat3();
00014         ~IGS_ImageFloat3();
00015         void FileSave( const char* filename ) const;
00016         void FileLoad( const char* filename );
00017         virtual const void* const GetBuffer() const;
00018         virtual void*& GetBuffer();
00019         IGS_Color GetPixel( const int x, const int y ) const;
00020         float& GetChannel( int channelNum, int x, int y );
00021         const float& GetChannel( int channelNum, int x, int y ) const;
00022         virtual void Initialize();
00023         IGS_ImageFloat3& operator =( const IGS_ImageFloat3& right );
00024         IGS_ImageFloat3& operator =( const IGS_Color& color );
00025         IGS_ImageFloat3& operator *=( const IGS_ImageFloat1& right );
00026         void PutPixel( const int x, const int y, const IGS_Color& color );
00027 protected:
00028         float* pixels;
00029 };
00030 
00031 #endif

Generated on Sat Apr 1 21:30:32 2006 for Motion Planning Kernel by  doxygen 1.4.6-NO