basic/geometry/vrml_reader/VrmlBaseHasMatrix.cpp

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00001 #include "VrmlBaseHasMatrix.h"
00002 
00003 //=============================================================================
00004 // Matrix
00005 //
00006 // Description: Allows access to the internal matrix member
00007 //=============================================================================
00008 const Matrix4x4& VrmlBaseHasMatrix::Matrix() const
00009 {
00010         return this->m_Matrix;
00011 }

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