00001 #include "VrmlBaseHasMatrix.h" 00002 00003 //============================================================================= 00004 // Matrix 00005 // 00006 // Description: Allows access to the internal matrix member 00007 //============================================================================= 00008 const Matrix4x4& VrmlBaseHasMatrix::Matrix() const 00009 { 00010 return this->m_Matrix; 00011 }