basic/geometry/VRML_20_Reader.h

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00001 #ifndef VRML_20_Reader_h
00002 #define VRML_20_Reader_h 1
00003 #include "geometry\VRML_Reader.h"
00004 
00005 class V20_Node;
00006 class V20_MPKTraverser;
00007 
00008 class VRML_20_Reader : public VRML_Reader  //## Inherits: <unnamed>%37CC7793022F
00009 {
00010   public:
00011       VRML_20_Reader ();
00012     //## Destructor (generated)
00013       virtual ~VRML_20_Reader();
00014 
00015 
00016       virtual bool Read ();
00017 
00018       void SetRootPath( const char* path );
00019 
00020 
00021   protected:
00022       char rootpath[ 256 ];
00023 
00024   private:
00025   private:
00026 };
00027 
00028 #endif

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