basic/geometry/vrml_reader/VrmlAppearance.h

Go to the documentation of this file.
00001 #ifndef _VRMLAPPEARANCE_H_
00002 #define _VRMLAPPEARANCE_H_
00003 
00004 #include "VrmlNode.h"
00005 
00006 class IGS_Object;
00007 class VrmlStack;
00008 
00009 class VrmlAppearance : 
00010     public VrmlNode
00011 {
00012 public:
00013         //data
00014 
00015         //methods
00016         VrmlAppearance();
00017         virtual void Parse( char*& buffer );
00018         virtual void Render( VrmlStack& stack ) const;
00019         virtual void RenderOpenGl( VrmlStack& stack ) const;
00020         virtual IGS_Object* RenderToIGS( VrmlStack& stack ) const;
00021 
00022 protected:
00023 
00024         VrmlNode* m_Material;
00025 };
00026 
00027 
00028 #endif

Generated on Sat Apr 1 21:30:33 2006 for Motion Planning Kernel by  doxygen 1.4.6-NO