#include <basic/geometry/vrml_reader/VrmlAppearance.h>
Inherits VrmlNode.
Inheritance diagram for VrmlAppearance:
Public Member Functions | |
VrmlAppearance () | |
virtual void | Parse (char *&buffer) |
virtual void | Render (VrmlStack &stack) const |
virtual void | RenderOpenGl (VrmlStack &stack) const |
virtual IGS_Object * | RenderToIGS (VrmlStack &stack) const |
Protected Attributes | |
VrmlNode * | m_Material |
Definition at line 9 of file VrmlAppearance.h.
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Definition at line 13 of file VrmlAppearance.cpp. |
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Reimplemented from VrmlNode. Definition at line 24 of file VrmlAppearance.cpp. References EatWhite(), VrmlNode::GetKeyword(), m_Material, VrmlNode::ParseNode(), VRML_MaterialLower, and VRML_Texture. Here is the call graph for this function: ![]() |
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Reimplemented from VrmlNode. Definition at line 63 of file VrmlAppearance.cpp. References m_Material, and VrmlNode::Render(). Here is the call graph for this function: ![]() |
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Reimplemented from VrmlNode. Definition at line 73 of file VrmlAppearance.cpp. References m_Material, and VrmlNode::RenderOpenGl(). Here is the call graph for this function: ![]() |
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Reimplemented from VrmlNode. Definition at line 83 of file VrmlAppearance.cpp. References m_Material, and VrmlNode::RenderToIGS(). Here is the call graph for this function: ![]() |
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Definition at line 24 of file VrmlAppearance.h. Referenced by Parse(), Render(), RenderOpenGl(), and RenderToIGS(). |