00001 #ifndef _VRMLCHILDREN_H_ 00002 #define _VRMLCHILDREN_H_ 00003 00004 #include <assert.h> 00005 #include <vector> 00006 #include "VrmlNode.h" 00007 00008 class VrmlChildren : public VrmlNode 00009 { 00010 public: 00011 //data 00012 00013 //methods 00014 ~VrmlChildren(); 00015 virtual void Parse( char*& buffer ); 00016 virtual void Render( VrmlStack& stack ) const; 00017 virtual void RenderOpenGl( VrmlStack& stack ) const; 00018 virtual IGS_Object* RenderToIGS( VrmlStack& stack ) const; 00019 00020 protected: 00021 00022 std::vector< VrmlNode* > nodes; //IAN IMPROVE: naming convention 00023 }; 00024 00025 #endif