#include <basic/geometry/vrml_reader/VrmlChildren.h>
Inherits VrmlNode.
Inheritance diagram for VrmlChildren:
Public Member Functions | |
~VrmlChildren () | |
virtual void | Parse (char *&buffer) |
virtual void | Render (VrmlStack &stack) const |
virtual void | RenderOpenGl (VrmlStack &stack) const |
virtual IGS_Object * | RenderToIGS (VrmlStack &stack) const |
Protected Attributes | |
std::vector< VrmlNode * > | nodes |
Definition at line 8 of file VrmlChildren.h.
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Definition at line 12 of file VrmlChildren.cpp. References nodes. |
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Reimplemented from VrmlNode. Definition at line 28 of file VrmlChildren.cpp. References VrmlNode::AddRef(), EatWhite(), VrmlNode::GetKeyword(), nodes, VrmlNode::ParseNode(), and VRML_Define. Referenced by VrmlTransform::Parse(), and VrmlGroup::Parse(). Here is the call graph for this function: ![]() |
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Reimplemented from VrmlNode. Definition at line 75 of file VrmlChildren.cpp. References nodes. Referenced by VrmlTransform::Render(), and VrmlGroup::Render(). |
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Reimplemented from VrmlNode. Definition at line 92 of file VrmlChildren.cpp. References nodes. Referenced by VrmlTransform::RenderOpenGl(), and VrmlGroup::RenderOpenGl(). |
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Reimplemented from VrmlNode. Definition at line 111 of file VrmlChildren.cpp. References IGS_Group::AddObject(), and nodes. Referenced by VrmlTransform::RenderToIGS(), and VrmlGroup::RenderToIGS(). Here is the call graph for this function: ![]() |
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Definition at line 22 of file VrmlChildren.h. Referenced by Parse(), Render(), RenderOpenGl(), RenderToIGS(), and ~VrmlChildren(). |