| axisLength | GL_Frame | [protected] |
| Compare(const Matrix4x4 &right, const double &tol) const | Matrix4x4 | |
| CreateDisplayList() const | OpenGLInterface | [protected] |
| displayListNumber | OpenGLInterface | [mutable, protected] |
| DrawExplicit() const | GL_Frame | [protected, virtual] |
| GetValuesOpenGl(double values[16]) | Matrix4x4 | |
| GL_Frame(Matrix4x4 right, bool bShow=true) | GL_Frame | |
| GLDraw() const | GL_Frame | [virtual] |
| Identity() | Matrix4x4 | [static] |
| Inverse() const | Matrix4x4 | |
| Matrix4x4() | Matrix4x4 | |
| OpenGLInterface() | OpenGLInterface | |
| operator *(const Matrix4x4 &right) const | Matrix4x4 | |
| operator *(const Vector4 &right) const | Matrix4x4 | |
| operator *=(const Matrix4x4 &right) | Matrix4x4 | |
| operator Matrixmxn() const | Matrix4x4 | |
| operator!=(const Matrix4x4 &right) const | Matrix4x4 | |
| operator()(const unsigned int row, const unsigned int col) | Matrix4x4 | [inline] |
| operator()(const unsigned int row, const unsigned int col) const | Matrix4x4 | [inline] |
| operator<(const Matrix4x4 &right) const | Matrix4x4 | |
| operator==(const Matrix4x4 &right) const | Matrix4x4 | |
| Rotate(const Vector4 &axis, double angle) | Matrix4x4 | |
| Rotate2(const Vector4 &axis, double angle) | Matrix4x4 | |
| Scale(const double x, const double y, const double z) | Matrix4x4 | |
| SetValues(const double values[16]) | Matrix4x4 | |
| SetValues(const Matrix4x4 &values) | Matrix4x4 | |
| showFrame | GL_Frame | [protected] |
| Translate(const double x, const double y, const double z) | Matrix4x4 | |
| Translate(const Vector4 &offset) | Matrix4x4 | |
| Transpose() const | Matrix4x4 | |
| values | Matrix4x4 | |
| ~GL_Frame() | GL_Frame | [virtual] |
| ~Matrix4x4() | Matrix4x4 | [virtual] |
| ~OpenGLInterface() | OpenGLInterface | [virtual] |