#include <additional/streams/mystreams.h>
#include <geometry/IGS/IGS_Group.h>
#include <geometry/IGS/IGS_MeshTri.h>
#include "geometry\ObjectBase.h"
#include "geometry\IGS\IGS_Material.h"
#include "OpenGL\GL_Group.h"
#include "OpenGL\GL_Mesh.h"
#include <stdio.h>
Include dependency graph for ObjectBase.cpp:
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