| AddEdge(const int v0, const int v1) | IGS_Mesh | |
| AddFacet(const MeshFacet &facet) | IGS_Mesh | |
| AddNormal(const Vector4 &normal) | IGS_MeshBase | |
| AddVertexCoordinates(const Vector4 &vector) | IGS_MeshBase | |
| BinaryFileSize() const | IGS_Object | [virtual] |
| ClearSilhouetteEdges() const | IGS_Mesh | |
| ComputeNormalForFacet(const int facetNum) const | IGS_Mesh | [protected] |
| CreateDisplayList(const IGS_Controller &controller) const | IGS_Object | |
| edges | IGS_Mesh | |
| facets | IGS_Mesh | |
| g_IdCode | IGS_Object | [protected, static] |
| GenerateUid() | IGS_Object | [static] |
| GetBoundingBox(double &xmin, double &xmax, double &ymin, double &ymax, double &zmin, double &zmax) const | IGS_Mesh | |
| GetIdCode() const | IGS_Object | |
| GetNormal(const int i) const | IGS_MeshBase | |
| GetNumVertexes() const | IGS_MeshBase | |
| GetVertex(const int i) const | IGS_MeshBase | |
| GlDraw(const IGS_Controller &controller) const | IGS_Object | [virtual] |
| GlDraw(const Vector2 &point) const | IGS_Object | [protected] |
| GlDraw(const Vector4 &point) const | IGS_Object | [protected] |
| IGS_Mesh() | IGS_Mesh | |
| IGS_MeshBase() | IGS_MeshBase | |
| IGS_MeshBase(const IGS_MeshBase &right) | IGS_MeshBase | |
| IGS_Object() | IGS_Object | |
| m_DisplayListNumber | IGS_Object | [mutable, protected] |
| m_Normals | IGS_MeshBase | [protected] |
| m_Vertexes | IGS_MeshBase | [protected] |
| mPreparationComplete | IGS_Object | [protected] |
| mUid | IGS_Object | [protected] |
| PreparationComplete() const | IGS_Object | [protected] |
| Prepare(const IGS_Controller &controller) | IGS_Mesh | [virtual] |
| ReadBinary(char *buffer) | IGS_Object | [virtual] |
| Render(const IGS_Controller &controller) const | IGS_Mesh | [virtual] |
| WriteBinary(char *buffer) const | IGS_Object | [virtual] |
| ~IGS_MeshBase() | IGS_MeshBase | [virtual] |
| ~IGS_Object() | IGS_Object | [virtual] |
1.4.6-NO