#include <basic/opengl/GL_Universe.h>
Inherits Universe, and OpenGLInterface.
Inheritance diagram for GL_Universe:
Public Member Functions | |
GL_Universe () | |
virtual | ~GL_Universe () |
virtual void | GLDraw () const |
void | DrawFrame0 () const |
void | DrawNotFrame0 () const |
void | SetDrawFrame (bool bShow) |
Protected Member Functions | |
virtual bool | DrawExplicit () const |
void | SetupState () const |
Protected Attributes | |
bool | showFrame |
Definition at line 10 of file GL_Universe.h.
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Definition at line 35 of file GL_Universe.cpp. References showFrame. |
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Definition at line 41 of file GL_Universe.cpp. |
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Implements OpenGLInterface. Definition at line 113 of file GL_Universe.cpp. |
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Definition at line 63 of file GL_Universe.cpp. References Universe::entities, OpenGLInterface::GLDraw(), GL_Frame::GLDraw(), and showFrame. Referenced by GLDraw(). Here is the call graph for this function: ![]() |
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Definition at line 88 of file GL_Universe.cpp. References Universe::entities, GL_Frame::GLDraw(), and showFrame. Referenced by GLDraw(). Here is the call graph for this function: ![]() |
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Reimplemented from OpenGLInterface. Definition at line 52 of file GL_Universe.cpp. References DrawFrame0(), DrawNotFrame0(), GL_Material::GLDraw(), GL_Material::matGrayPlastic, GL_Material::matRedPlastic, and SetupState(). Referenced by Octree_Data_Fuser::GL_Display_Octree(). Here is the call graph for this function: ![]() |
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Definition at line 119 of file GL_Universe.cpp. References showFrame. |
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Definition at line 129 of file GL_Universe.cpp. Referenced by GLDraw(). |
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Definition at line 32 of file GL_Universe.h. Referenced by DrawFrame0(), DrawNotFrame0(), GL_Universe(), and SetDrawFrame(). |