BaseFrameNum() const | Frame | |
Compare(const Matrix4x4 &right, const double &tol) const | Matrix4x4 | |
EvaluateOverall() const | Frame | |
Frame() | Frame | |
Frame(const Matrix4x4 &right) | Frame | |
Frame(const Frame &right) | Frame | |
GetTranslationVector() const | Frame | |
GetValuesOpenGl(double values[16]) | Matrix4x4 | |
Identity() | Matrix4x4 | [static] |
Inverse() const | Matrix4x4 | |
m_flag | Pose | |
Matrix4x4() | Matrix4x4 | |
name | Frame | [protected] |
operator *(const Matrix4x4 &right) const | Matrix4x4 | |
operator *(const Vector4 &right) const | Matrix4x4 | |
operator *=(const Matrix4x4 &right) | Matrix4x4 | |
operator Matrixmxn() const | Matrix4x4 | |
operator!=(const Matrix4x4 &right) const | Matrix4x4 | |
operator()(const unsigned int row, const unsigned int col) | Matrix4x4 | [inline] |
operator()(const unsigned int row, const unsigned int col) const | Matrix4x4 | [inline] |
operator<(const Frame &right) const | Frame | |
Matrix4x4::operator<(const Matrix4x4 &right) const | Matrix4x4 | |
operator=(const Frame &right) | Pose | |
operator=(const Matrix4x4 &right) | Pose | |
operator==(const Frame &right) const | Pose | |
Matrix4x4::operator==(const Matrix4x4 &right) const | Matrix4x4 | |
Rotate(const Vector4 &axis, double angle) | Matrix4x4 | |
Rotate2(const Vector4 &axis, double angle) | Matrix4x4 | |
Scale(const double x, const double y, const double z) | Matrix4x4 | |
SetBaseFrame(const unsigned int base) | Frame | |
SetTranslationVector(Vector4 &vec) | Pose | |
SetValues(const double values[16]) | Matrix4x4 | |
SetValues(const Matrix4x4 &values) | Matrix4x4 | |
Translate(const double x, const double y, const double z) | Matrix4x4 | |
Translate(const Vector4 &offset) | Matrix4x4 | |
Transpose() const | Matrix4x4 | |
values | Matrix4x4 | |
~Frame() | Frame | [virtual] |
~Matrix4x4() | Matrix4x4 | [virtual] |