| BaseFrameNum() const | Frame | |
| Compare(const Matrix4x4 &right, const double &tol) const | Matrix4x4 | |
| EvaluateOverall() const | Frame | |
| Frame() | Frame | |
| Frame(const Matrix4x4 &right) | Frame | |
| Frame(const Frame &right) | Frame | |
| GetTranslationVector() const | Frame | |
| GetValuesOpenGl(double values[16]) | Matrix4x4 | |
| Identity() | Matrix4x4 | [static] |
| Inverse() const | Matrix4x4 | |
| m_flag | Pose | |
| Matrix4x4() | Matrix4x4 | |
| name | Frame | [protected] |
| operator *(const Matrix4x4 &right) const | Matrix4x4 | |
| operator *(const Vector4 &right) const | Matrix4x4 | |
| operator *=(const Matrix4x4 &right) | Matrix4x4 | |
| operator Matrixmxn() const | Matrix4x4 | |
| operator!=(const Matrix4x4 &right) const | Matrix4x4 | |
| operator()(const unsigned int row, const unsigned int col) | Matrix4x4 | [inline] |
| operator()(const unsigned int row, const unsigned int col) const | Matrix4x4 | [inline] |
| operator<(const Frame &right) const | Frame | |
| Matrix4x4::operator<(const Matrix4x4 &right) const | Matrix4x4 | |
| operator=(const Frame &right) | Pose | |
| operator=(const Matrix4x4 &right) | Pose | |
| operator==(const Frame &right) const | Pose | |
| Matrix4x4::operator==(const Matrix4x4 &right) const | Matrix4x4 | |
| Rotate(const Vector4 &axis, double angle) | Matrix4x4 | |
| Rotate2(const Vector4 &axis, double angle) | Matrix4x4 | |
| Scale(const double x, const double y, const double z) | Matrix4x4 | |
| SetBaseFrame(const unsigned int base) | Frame | |
| SetTranslationVector(Vector4 &vec) | Pose | |
| SetValues(const double values[16]) | Matrix4x4 | |
| SetValues(const Matrix4x4 &values) | Matrix4x4 | |
| Translate(const double x, const double y, const double z) | Matrix4x4 | |
| Translate(const Vector4 &offset) | Matrix4x4 | |
| Transpose() const | Matrix4x4 | |
| values | Matrix4x4 | |
| ~Frame() | Frame | [virtual] |
| ~Matrix4x4() | Matrix4x4 | [virtual] |
1.4.6-NO