basic/opengl/GL_Range_Sensor.h

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00001 #ifndef GL_Range_Sensor_h
00002 #define GL_Range_Sensor_h 1
00003 
00004 // OpenGLInterface
00005 #include "OpenGL\OpenGLInterface.h"
00006 
00007 // Range_Sensor
00008 #include "geometry\geo_rangesensor\Range_Sensor.h"
00009 #include "geometry\geo_rangesensor\raytrace.h"
00010 
00011 
00012 class GL_Range_Sensor : 
00013     public Range_Sensor, 
00014     public OpenGLInterface  
00015 {
00016 
00017   public:
00018       GL_Range_Sensor (const GL_Range_Sensor& right);
00019       GL_Range_Sensor (FrameManager* frameManager);
00020       virtual ~GL_Range_Sensor();
00021       virtual Entity* Clone () const;
00022   protected:
00023       virtual bool DrawExplicit () const;
00024 };
00025 
00026 
00027 #endif

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