00001 #ifndef __HEADER_POSE__ 00002 #define __HEADER_POSE__ 00003 00004 #include "geometry\Frame.h" 00005 00006 class Pose: public Frame 00007 { 00008 public: 00009 int m_flag; 00010 void SetTranslationVector(Vector4& vec); 00011 void operator =( const Frame& right ) ; 00012 void operator =( const Matrix4x4& right ); 00013 bool operator == (const Frame& right) const; 00014 }; 00015 00016 #endif