basic/kinematics/Pose.h

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00001 #ifndef __HEADER_POSE__
00002 #define __HEADER_POSE__
00003 
00004 #include "geometry\Frame.h"
00005 
00006 class Pose: public Frame
00007 {
00008 public:
00009   int m_flag;
00010   void SetTranslationVector(Vector4& vec);
00011   void operator =( const Frame& right ) ;
00012   void operator =( const Matrix4x4& right );
00013   bool operator == (const Frame& right) const;
00014 };
00015 
00016 #endif

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