smoothers/SM_SuccessiveAndRandomSmoothing.h

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00001 #ifndef _SM_SUCCESSIVEANDRANDOMSMOOTHING_H_
00002 #define _SM_SUCCESSIVEANDRANDOMSMOOTHING_H_
00003 
00004 #include "smoothers\SM_PathSmoothingSuccessiveNodePair.h"
00005 #include "smoothers\SM_PathSmoothingRandomNodePair.h"
00006 
00007 //=============================================================================
00008 class SM_SuccessiveAndRandomSmoothing : public SM_PathSmoothingSuccessiveNodePair, 
00009                                                                                 public SM_PathSmoothingRandomNodePair
00010 {
00011 public:
00012         SM_SuccessiveAndRandomSmoothing();
00013         virtual ~SM_SuccessiveAndRandomSmoothing();
00014 
00015         virtual void Smooth();
00016 
00017 private:
00018         void PathSmoothing();   
00019 
00020         PA_Points m_Interim;
00021 };
00022 //=============================================================================
00023 #endif

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