#include <basic/geometry/vrml_reader/VrmlTransform.h>
Inherits VrmlNode.
Inheritance diagram for VrmlTransform:
Public Member Functions | |
virtual void | Parse (char *&buffer) |
virtual void | Render (VrmlStack &stack) const |
IGS_Object * | RenderToIGS (VrmlStack &stack) const |
void | RenderOpenGl (VrmlStack &stack) const |
Protected Attributes | |
VrmlChildren | m_Children |
Matrix4x4 | m_Matrix |
Definition at line 8 of file VrmlTransform.h.
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Reimplemented from VrmlNode. Definition at line 15 of file VrmlTransform.cpp. References EatWhite(), VrmlNode::GetKeyword(), IsNodeType(), m_Children, m_Matrix, VrmlBaseHasMatrix::Matrix(), VrmlTranslation::Parse(), VrmlScaleOrientation::Parse(), VrmlScale::Parse(), VrmlRotation::Parse(), VrmlChildren::Parse(), VRML_Children, VRML_Rotation, VRML_Scale, VRML_ScaleOrientation, and VRML_Translation. Here is the call graph for this function: ![]() |
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Reimplemented from VrmlNode. Definition at line 75 of file VrmlTransform.cpp. References m_Children, m_Matrix, VrmlStack::m_Matrix, and VrmlChildren::Render(). Here is the call graph for this function: ![]() |
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Reimplemented from VrmlNode. Definition at line 86 of file VrmlTransform.cpp. References m_Children, m_Matrix, VrmlStack::m_Matrix, and VrmlChildren::RenderOpenGl(). Here is the call graph for this function: ![]() |
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Reimplemented from VrmlNode. Definition at line 99 of file VrmlTransform.cpp. References m_Children, m_Matrix, VrmlStack::m_Matrix, and VrmlChildren::RenderToIGS(). Here is the call graph for this function: ![]() |
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Definition at line 21 of file VrmlTransform.h. Referenced by Parse(), Render(), RenderOpenGl(), and RenderToIGS(). |
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Definition at line 22 of file VrmlTransform.h. Referenced by Parse(), Render(), RenderOpenGl(), and RenderToIGS(). |